Tales Of Monkey Island Deutsch

Tales Of Monkey Island Deutsch Inhaltsverzeichnis

ist ab dem 9. November überall im deutschsprachigen Handel erhältlich. Das PC-Adventure vereint alle fünf bisher nur als Download erhältlichen Episoden von Telltale in einem Komplettpaket inkl. digitalem Bonusmaterial. Daedalic Entertainment veröffentlicht am Oktober alle fünf bisher nur als Download erhältlichen Episoden von Tales of Monkey Island. Trotz der Angabe "deutsche & englische Sprachfassung" habe ich keine Einstellmöglichkeit auf die englische gefunden, war komplett in Deutsch und sogar viele. Tales of Monkey Island ist der fünfte Titel der Computerspielserie Monkey Island. Anders als DVD-ROM (Win, Mac). Sprache, Englisch, Deutsch. Altersfreigabe. Tales of Monkey Island: Season 1 im Test - Guybrush spricht deutsch! Bislang gab es die fünf neuen Episoden um dem berühmtesten Piraten.

Tales Of Monkey Island Deutsch

Das Episoden-Adventure Tales of Monkey Island feiert sein Comeback bei Steam und rallyedeligne.be Tales of Monkey Island ist der fünfte Titel der Computerspielserie Monkey Island. Anders als DVD-ROM (Win, Mac). Sprache, Englisch, Deutsch. Altersfreigabe. Tales of Monkey Island (deutsch) - Review. Voodoo-Malzbier hat es in sich. Alles beginnt damit, dass LeChuck mal wieder Elaine in seinen. Go to Morgan and talk to her. Learn about the sacred manatee mating ground, the lost of his trained crew and the Spiele Wild Rain - Video Slots Online compass of the manatee. If the date works out, Noogie will vote for Guybrush. Place the curse card on the action frame. Following that event, LucasArts appeared to have abandoned the adventure game genre. Captain McGillicutty wants the ancient summoning artifact that can help find the pox cure. Tales Of Monkey Island Deutsch

Tales Of Monkey Island Deutsch Video

Indiana Jones and the Fate of Atlantis (PC CD, Talkie Version) - Team Path Longplay Tales Of Monkey Island Deutsch

On Wii, if it had not been removed in late November it became unattainable when the Nintendo Wii Shop Channel was shut down on January 30th, The game was removed amid the financial troubles and rapid closure of Telltale Games in the Fall of Download codes and physical copies of the PC version remain available as of this writing but compatibility with newer hardware makes this title very nearly Extinct.

Little does Guybrush know, his quest is part of a larger, more sinister plot, and good and evil are not always as they seem….

Who can Guybrush trust? Tales of Monkey Island received generally positive reviews. Critics praised the game's story, writing, humor, voice acting and characterization; 1UP.

The game's music and graphics were also lauded. Complaints focused primarily on the perceived erratic quality of the game's puzzle design, a weak supporting cast in the early chapters, and the game's control system.

Tales of Monkey Island garnered several industry awards, and was Telltale's most commercially successful project until Back to the Future: The Game.

Like its predecessors, Tales of Monkey Island is a graphic adventure game ; the player assumes the role of the protagonist in an interactive story , which is driven by the exploration of the game's three-dimensional 3D environments and by solving puzzles.

The game world is explored with a PC keyboard and mouse, or the Wii Nunchuk 's analog stick. Like other Monkey Island games, Tales of Monkey Island is designed to prevent the player from meeting a dead-end, such as the death of the player character.

The first chapter of the game includes a "treasure hunt" mode, [19] where the player directs Guybrush through a maze-like jungle in pursuit of hidden treasure.

Found treasures translate into prizes and discounts on Telltale's website. To access this mode, the player must locate maps on the Internet, hidden on the official Telltale website and three participating Monkey Island fansites.

Before the game's beginning, Guybrush spends years locating the elements needed to create the Cursed Cutlass of Kaflu, a voodoo weapon capable of destroying his nemesis, the demon pirate LeChuck voiced by Adam Harrington , [22] Kevin Blackton and later Earl Boen.

In the events immediately before the game, LeChuck kidnaps Elaine. Guybrush pursues LeChuck with the voodoo cutlass.

Several ancillary characters from earlier games in the series return in Tales of Monkey Island , including the Voodoo Lady voiced by Alison Ewing , [22] an enigmatic voodoo priestess who advises Guybrush in his quests; Stan voiced by Gavin Hammon , [23] a stereotypical salesman and business opportunist; and Murray voiced by Denny Delk , [24] a talking skull with delusions of grandeur.

The game introduces new characters to the series, such as Morgan LeFlay voiced by Nicki Rapp , [25] a competent and athletic female bounty hunter who idolizes Guybrush.

Having acquired the components of the Cutlass of Kaflu, Guybrush races to the Rock of Gelato to save his wife from LeChuck; however, he fails to properly create the sword.

When Guybrush stabs LeChuck, the flawed cutlass transforms LeChuck into a human, and infects Guybrush's hand with the "Pox of LeChuck", which gives the hand a mind of its own.

An explosion on the ship hurls Guybrush into the ocean, and he later washes up on Flotsam Island. There, Guybrush encounters the Voodoo Lady, who explains that the pox will ravage the Caribbean, unless it is absorbed by a voodoo sea sponge called " La Esponja Grande " The Big Sponge.

Guybrush is advised to seek Coronado DeCava, a conquistador who is on an expedition to find La Esponja Grande ; however, to leave the island, Guybrush must neutralize a machine that is drawing the winds inward, and thereby preventing ships from leaving.

It is revealed that the Marquis de Singe is using the machine to bring pirates to the island for his medical experiments.

De Singe becomes obsessed with Guybrush's hand, as he believes it to be key to eternal life. Guybrush reverts the wind patterns to normal— unwittingly causing the pox to spread across the sea —and departs in his newly acquired ship, the Screaming Narwhal.

De Singe hires a pirate hunter by the name of Morgan LeFlay to capture Guybrush; en route to the Jerkbait Islands, she boards the Screaming Narwhal and cuts off Guybrush's pox-infected hand in a duel.

Afterwards, she returns it to de Singe. On the Jerkbait Islands, Guybrush finds Elaine safe, and learns that the now-human LeChuck is trying to make up for the evil deeds of his past.

The three help to defend the resident merfolk city from pox-infected pirates; in return, the merfolk summon sea creatures to assist Guybrush in locating La Esponja Grande.

Elaine stays behind to monitor LeChuck's actions. As Guybrush follows the creatures on the Screaming Narwhal , Morgan again boards the ship; de Singe had informed her that Guybrush's entire body was needed.

Distracted by their duel, neither can react in time when the Screaming Narwhal is swallowed whole by a giant manatee. Inside the manatee, Guybrush and LeFlay discover the crazed DeCava and his crew; Guybrush heals the manatee's injuries, and escapes with DeCava to the location of La Esponja Grande which turns out to be much smaller than advertised.

As Morgan reluctantly delivers Guybrush to de Singe, Guybrush is seized by the townspeople and put on trial for multiple crimes - chief among them having released the pox across the Gulf of Melange.

LeChuck exonerates Guybrush by implicating himself in the creation of the pox, and produces evidence that all previous confrontations between Guybrush and LeChuck had been orchestrated by the Voodoo Lady; the two are imprisoned, and Guybrush is released.

At the wind machine, de Singe traps Guybrush and Elaine, and believes that his experiments with Guybrush's hand are on the verge of granting him immortality.

However, de Singe falls into the wind machine and is disintegrated; Guybrush then uses La Esponja Grande to absorb the pox.

LeChuck arrives to free the two, but as Guybrush thanks him, LeChuck impales him on the Cutlass of Kaflu, and uses La Esponja Grande to transfer the pox's potency to himself.

Now deceased, Guybrush finds his spiritual self at the Crossroads : the place where the living and dead realms meet.

With the assistance of Morgan's spirit, he finds a spell that embodies courage, anchor, direction and sacrifice, and returns to the land of the living as a ghost.

However, LeChuck absorbs the massive amount of energy generated by a dimensional rift Guybrush opens; the pox was engineered by LeChuck to achieve this goal.

Elaine, in an apparent act of betrayal, becomes LeChuck's demon bride. LeChuck attacks Guybrush, who lures the demon pirate into the rift. There, LeChuck is simultaneously stabbed by Elaine and Morgan, which destroys his physical and spiritual forms.

Stranded alone at the crossroads, Guybrush realizes that he has one more item that meets the spell's criteria for his return: Elaine's wedding ring.

He uses it to restore himself to life and return to his wife. The spirit of Morgan delivers a jar containing the essence of LeChuck to the Voodoo Lady, in exchange for her return to the land of the living.

Developed by Telltale Games , under license from LucasArts , [42] Tales of Monkey Island marked a first collaboration between the two companies.

Following that event, LucasArts appeared to have abandoned the adventure game genre. This included the then-new president of LucasArts, Darrell Rodriguez, who helped push for adventure game development within his company.

Following hints by Telltale Games that they would soon announce a major new series, [48] Tales of Monkey Island was unveiled at the June Electronic Entertainment Expo.

Its roughly 50 person development team was headed by Dave Grossman, [49] who co-designed the first two Monkey Island games.

While Gilbert and Grossman were engaged in the development of Tales of Monkey Island , the third co-designer of the original two games, Tim Schafer , was not associated with the project.

Having not been satisfied with Elaine's appearance on the cover of The Secret of Monkey Island , Purcell was keen to have another attempt to portray the character in his artwork.

The final artwork, showing Guybrush and Elaine brandishing cutlasses on a ship emerging from fog, was favored as Purcell felt it was appropriately eerie.

Grossman said that the game's simultaneous release on Windows and WiiWare was due to Telltale's business model; the company alternates its game releases between WiiWare and Xbox Live Arcade , as they want to "give the Wii a little love as well".

As a bonus, players were offered the chance to download the first episode for free until July 22, Telltale Games had gone into bankruptcy proceedings and closed down in , and as a result, several of its games including Tales were pulled from digital storefronts, believed to be due to assets from Telltale being sold off to recover debt.

As with Telltale's other products, Tales of Monkey Island was developed and released in five episodic segments; Grossman explained that Telltale prefers to tell stories this way, rather than as continuous narratives that are too long for people to play comfortably.

Its story would have followed Guybrush's actions in the time between Escape from Monkey Island and Tales of Monkey Island ; the beginning of Tales of Monkey Island would have marked its conclusion.

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LeChuck starts his chanting to finish the voodoo ritual. Elaine tells Guybrush to finish enchanting the sword. The Cursed Cutlass of Kaflu:.

Read the recipe and see that the cutlass needs to be sprayed by an enchanted root beer. Pick up the monkey coffin Monkey Casket of Kauai on the deck at right.

In inventory, take the magnifying lens at top left and click it on coffin. The root beer is taken from coffin. Guybrush showboats and drops the root beer.

Elaine drops the mast and Guybrush crawls to Elaine's ship. Guybrush's ship drifts away. Look around the deck. Go left and see Chuck the plant beside Elaine.

Use the cutlass on plant to get Chuck roots. Go right and use roots on the barrel marked grog beer. Use breath mints on the newly made root grog.

Dip the cutlass in the barrel of root grog. Use the enchanted cutlass on LeChuck. Guybrush's hand changed to LeChuck's hand.

Flotsam Island:. Guybrush washes ashore Flotsam Island. The poxed hand hits the friendly pirate. Meet Nipperkin of Keelhauler Gazette.

Learn that the winds blow in everyday here. Deep Gut is his source of off island news. He wants pirate mayhem news in town.

Check the town:. Knock on door and see that they want a card. See a vat of ink beside the bulletin board. Check the door. Only employees allowed.

Talk to Nipperkin - Davey about pirate news. Learn about Morgan Le Flay, a pirate hunter. They have carvings of mermaids.

Knock on door. Guybrush picks up the flower pot. Meet Reginald Van Winslow. Talk to him completely. Anyone that knocks the captain off the deck becomes the captain.

He lost his membership card to Club Show him the flier of the pirate hunter. Learn something about Le Flay. Check the frilly pink underwear and the socks on the clothesline.

Guybrush gets a temporary membership card to Club 41 from the sock. Learn about the crystal reefs around the island. Ask for vowel tube.

Get a U tube. Learn about ship seizing, buried treasure and bar brawl. If Guybrush makes news, the secret of Deep Gut is his.

None of the stories about the pirate hunter jibe. Bar Brawl:. Knock on door of Club With Winslow's card, Guybrush got in and causes mayhem - or his hand did.

Buried Treasure:. Look at the broken grogatini glass in front of the bulletin board to get grogatini sword with olive. See a map of Flotsam Island.

Click on jungle entrance. Take the bottom left path and see a pirate beside some action figure dolls. Learn that he collects Porcelain Power Pirates.

The rarest doll is the Dark Ninja Dave. He gives the worthless treasure map to Guybrush. Select the dialogue Look, it's Dark Ninja Dave. Take a pink action figure from the pile of Pajama Pants Pierre on the ground.

Use the pink action figure on vat of ink right of the bulletin board. Combine the ink stained action figure with grogatini sword to get Dark Ninja Dave.

Follow treasure map:. Go back to the jungle and the crossroad where D'Oro is playing with dolls. In following the map, listen to the sound made by animals.

If the path is correct, hear bells and sometimes Guybrush says some assuring statements. If the path taken is wrong, Guybrush goes back to the well to start over.

At the crossroad, go to top road. See the well. Dip the map on the well. The earth shakes and the map glows.

Take the right path. Hear snort of the boar and bells. Take a bomb from the ground. Guybrush takes all the bombs.

Continue to the right. Hear chimps and bells. Take upper right path above the stone stand. Hear buzzing bees and bells. At the crossroad, take the bottom path and hear monkeys.

At crossroad where D'Oro is playing dolls, go bottom right in front of D'Oro. Hear snorts of the boar and bells.

Take the upper left path. Hear bees and bells at crossroad with altar. Take the left path and hear chirping birds. Go forward and see a dug hole - X marks the spot.

Place Dark Ninja Dave in the hole. Make news about buried treasure:. Return to jungle entrance and go left to D'Oro. Talk to D'Oro about his map.

D'Oro digs the treasure with his hand. That is one happy pirate and made for great news too. Seize the ship :. Click docks in the map.

Go left to the ship. Climb the planks and be stopped by bacon grease. Climb the anchor chain and be stopped by live coals.

The dock now has grease fire. Use bomb on grease fire. Use lit bomb on frilly pink underwear. Use crank right of socks.

Use clothesline left of pink underwear. Here's Captain Guybrush Threepwood. Nipperkin hears the news. Deep Gut:.

Look at map. See footsteps to the jungle and the word 'deadline'. Go to jungle entrance. Follow the map given by Nipperkin. Go forward to first crossroad where D'Oro was earlier.

Take the left path to the stone stand. Take the top path above the stone stand until the well. Take the top path until a circular calendar on the ground.

Take the top path and forward to a hut. Give the password - deadline. She needs to dismantle it. Talk to Voodoo lady completely. Guybrush's hand has the Pox of LeChuck.

The only cure is the La Esponja Grande. Coronado Da Cava, a' friend' of the Voodoo lady can help Guybrush. He can be found at Jerkbait Island. She gives a locket to show Da Cava.

Look at the locket in inventory. See the pictures of the Voodoo lady and Da Cava. Look around and check everything in the room.

Click on the pyrite parrot and Guybrush teaches it to say his name. Pick up the pyrite parrot from the floor at left. Try to leave and the Voodoo lady gives the ancient scroll in unbreakable bottle left by the Vaycalians former inhabitants of Flotsam Island or you can pick up the bottle first from the table.

Exit the hut. Pick up the ancient weather vane from the ground. Go left. Try to break the unbreakable bottle:. Automatically be at the docks.

Go to Crimpdigit the glassblower. Talk to Gaffer and he says he made the unbreakable bottle from the crystals from the reef. He has the unbreakable bottle breaker but it will cost gold to use it.

Van Winslow appointed himself as the first mate. Go down the steps. Take the cheese wheel left of the cannon. The island's wind blows the cannon back and it hits the glassblower's unicorns.

Use the unbreakable bottle in cannon and fire the cannon again. It hits Crimpdigit. Exit the ship just before the stairs to the wheel. Go to the glassblower.

Pick up the unbreakable bottle from ground and the unbreakable bottle breaker from the bench. In inventory, combine the unbreakable bottle breaker and the unbreakable bottle.

The poxed hand prevents this to happen. Poxed hand :. At his lab, talk to the doctor - Marquis De Singe. Learn his history. He studies the hand and decides to amputate.

Guybrush is locked to a chair. He numbs the hand. He leaves to sharpen his petite guillotine and leaves the key on the skeleton.

Escape the chair :. The chair turns left and right using the A and D keys. The chair also reclines and be in upright position using the keys W and S.

Show a picture to the monkey. Then feed the monkey and it will go to the counterpart of that picture in the room.

Free the monkey:. Press D and W keys to turn right and recline. Pick up the key. Press A key to turn and face the monkey, Jacques.

Give the key to the monkey. The monkey opens the cage door and goes out. Get picture of skeleton hand:. Press A key to face the projector.

Use the bell on the table. The monkey takes a picture and places it on the projector. See a plan of a mouse in a cage and the monkey's electric antenna.

Press S key to sit up. Use the right pedal and a banana drops. The monkey happily eats it, studies the picture and goes to the mouse wheel.

Use the left pedal and this buzzes the monkey. Jacques knocks the picture of the hand to the floor. Press A key to turn to the front. Take the picture from the floor.

Get the key from skeleton:. Press D and W keys to face the projector and to lie down. Place the picture on the box of other pictures. Ring bell and the monkey changes picture.

See Guybrush's skeletal hand. Press S to sit up. Use right pedal to give monkey a banana. It studies the picture and goes to the skeleton at the corner.

Use the left pedal to shock the monkey. The key attaches to the magnetized tail. Give key to Guybrush:. Press W key to lie down.

Ring the bell. The monkey changes the picture to the pirate's version of DaVinci's Vitruvian Man. Use the right pedal to give a banana.

It studies the picture and jumps on Guybrush. Guybrush frees himself. He reads the flier that lands on his face about the pirate hunter.

Ancient scroll:. See that the ancient scroll is blank. Talk to him. Find out that he is the MacGee that owned the scroll before the Voodoo lady.

He has a lens that can read the scroll. Ask and he will then give his Eye if the Manatee lens. In inventory, combine the Eye of Manatee and the ancient scroll.

Study the map. Go to De Singe's house and talk to him. Follow the Ancient Scroll map:. Go to the Jungle entrance. Use the scroll on the altar.

Guybrush does his dance and the ground shakes. Turn around and go back to the jungle entrance. Hear bees and bells.

Take the lower left path. Hear monkeys and bell at crossroad. In inventory, use the magnifying lens on the vane. It turns to the right. Take the path behind Guybrush or the upper path of the crossroad.

Be at the well. Use flower pot in well. The ground shakes. Take the right path from well. Hear bees, bells and positive comment. Go back to the left or turn around and see a different scene.

Place the weather vane on the stand. It points to the left. Take the vane back. Take the left path. See the calendar on the ground.

Go around the calendar several times and see it flashes colors: red, yellow, green and green again. Take the path above the calendar.

Be at Ancient portal. See De Singe come out of the door. He has a plan to take Guybrush's hand. Ancient Portal:. Look at the crystal nose. Use the unbreakable bottle breaker on the crystal nose.

Pick up weird door face. Use the pyrite parrot into the nasal cavity. Return to jungle entrance and then to the dock. Automatically be by the ancient portal.

See De Singe get tricked by the parrot. Guybrush takes the ancient tool. Wind control device:. De Singe let out that this is a wind control device and a wind god is to be summoned to control it.

The wind control device has 4 fingers. Use the ancient tool on the clamshell closest to the big device. It activated all 4 wind gods - mysterious idols in the island.

Summon the wind gods:. Mysterious idol closest to the wind control device:. Go to the right and see the 3 wheels of the mysterious idol.

Look close at the idol. Place the weather vane on top of the mysterious idol. Turn the 3 wheels to match the face on the weather vane.

Use the ancient tool on the clamshell right of the mysterious idol. One finger of the control device moved. De Singe blows Guybrush to another part of the jungle.

Go to the enigmatic idol. Place the weather vane on top of the idol. This one is missing a nose. Use the flower pot on noseless place on the middle wheel.

Use the ancient tool on the clamshell right of the idol. Go to strange idol. This one is missing a wheel.

Use the cheese wheel with the impressions of the jail house carvings on the empty space. Take the upper left path to the altar. Go right from altar.

Meet De Singe again. Use the dialogue "Look, it's King Louis. As soon as he's distracted, use the U tube on the muzzle of the rifle.

De Singe is stuffed on top of the messed up idol. Look close. Turn the wheels and listen to sounds made by De Singe. Select that side of the wheel when he makes a pleasant sound.

The pox is blown out of the island by the wind. The wind is blowing normal now. Where to now? Automatically the Screaming Narwhal sails to sea.

Van Winslow asks where to now? The poxed hand stops Guybrush from answering. Turn the wheel and the hand turns it abruptly, tilting the ship.

The tar barrel rolls to the cannon. Immediately - go down, pass to the right of the mast and go to the cannon. Fire the cannon.

That movement crashes the tar barrel on the mast and tar spills. Go around the mast and look at the puddle o' tar. Guybrush vocalized his intention of tarring his hand.

Click the map to tell Winslow where the destination is on the map. The hand socks Guybrush down on the tar. The hand is tarred.

Make way to Rock of Gelato. See Elaine's ship. See Elaine in Guybrush's ship. The human LeChuck courts Elaine. Chapter 2: The Siege of Spinner Cay.

August Guybrush Threepwood is in trouble. He's facing the point of Morgan Le Flay's sword. She is a fan of Guybrush.

The pirate hunter was hired by Marquis De Singe to get Guybrush's infected left hand. She cuts the hand off. The hand lands on the railing by the stairs.

Sword Fight:. See the hook Morgan used on the railing in front of the hand, which in turn is being inspected by a seagull. Check the barrel o'fish hanging on the mast kept by Winslow.

Talk-click on Morgan twice until the hook and the hand at the railing is seen closer. Take the hook. Talk-click on Morgan again.

Guybrush backs up the stairs to the bridge. Use the hook from inventory on the cable strung across the mast holding the barrel o'fish.

In true pirate fashion, Guybrush uses the hook on his stump. The fight is now on the mast. Use the rope holding the barrel o'fish.

Back on the deck, talk to Morgan several times. Now on the bridge, use the wheel to tilt the ship. Talk to Morgan again until you are close to the hand being inspected by the seagull.

Guybrush looks at the fish in the barrel and the seagull. Click-shoo the seagull away from the hand. It lands on the barrel o'fish.

That tilted the good guy to win the sword fight but loses the hand. Winslow says the mast has a crack on it because the barrel o'fish he uses as counterweight is gone.

Go right and click on the map. Click on Jerkbait Island. Guybrush and Van Winslow sail to Jerkbait Island. In inventory at right side of the screen are: eye of Manatee magnifying lens , locket given by Voodoo Lady, Pyrite Parrot that mimics Guybrush, ancient tool and hook.

Merfolk at Spinner Cay:. Spinner Cay is the epicenter of the Jerkbait Island. Winslow says that the island is inhabited by merfolk.

Guybrush looks for his wife, Elaine. Go right to end of pier. Talk to the Vacaylian, a merfolk completely. He has a shack at Roe Island.

Learn that a transit pass is needed to use the raft. Chieftain Beluga can give transit pass. There's a shop in town that can fix the mast of the ship.

Just follow the cave path to get there. An infected pirate wants the ancient summoning artifact from the chieftain.

Elaine talks to Guybrush and sees the missing hand-wedding ring. She gives her diamond ring for Guybrush to wear. See that Chieftain Beluga is in a hot tub.

Talk to everyone. Captain McGillicutty wants the ancient summoning artifact that can help find the pox cure.

The Esponja Grande can soak voodoo curse. These 3 artifacts when combined and with the ritual words recited can call the legendary sea creatures.

The creatures will rise to lead to the source of the cure. The chieftain is the only one that knows the ritual words.

Elaine-Laineypoo gives the transit pass. Click on the throne - Royal Hot Tub. Check the controls in front of the hot tub.

They are waiting for the parts. Go down the stairs. Guybrush pokes the remaining eye and gets a fish eye. The statue is now blind. Check the historical marker - plaque of the library.

Check the statue beside the raft. Go to the right and front of the library window. Talk completely to Tetra, the librarian. Learn that DeCava once borrows a lot of books.

Upstairs, go to the bait and repair and talk completely to Anemone, same merfolk that 'manned' the raft. Anemone fixed the mast of the Screaming Narwhal.

Coupons are needed to get bait. Take the bucket from the floor. Noble seahorse artifact:. Talk to Anemone. Climb on the raft.

See 2 pirates arguing about who decide where the seahorse artifact is to be buried. Talk to both Meerkel Trenchfoot and Killick Hardtack.

They might sail away and bury the chest somewhere. If so, talk to them again. They will bring the chest back. Keep talking to them. Select dialogues 'settle your argument' and 'cooperating out' and finally get to 'staring contest' dialogue.

Distract them with the 'look at baby or look behind you' dialogue. They both look away from chest. Immediately place the pyrite parrot in the chest.

The pirates sail away to bury the chest with the parrot. They return to wait for the Captain to pick them up. Go to the Screaming Narwhal.

Click on the map and select the different isles in the map. Look around at each isle. Isle of Ewe has junk and skeleton. Boulder Beach has boulders.

At Brillig Island at top right of map, hear the pyrite parrot. Pick up the coconut. Check the rubber palm tree at right. Click on the big rock. Guybrush digs.

Guybrush takes the seahorse artifact and the pyrite parrot. Go back to Jerkbait Islands. Wise turtle artifact:.

Use the raft to go back to Spoon Isle. Check the logs that Anemone mentioned. Check the cannon at right screen. See a return to jungle entrance icon at bottom left of screen.

Take the fish egg bait coupon from the rim of the well. See a machine-structure. Look close and see what Guybrush thinks is a BBQ.

It has a hole at the bottom and a knob. Enter the jungle. Go west left , north top , north top and then west left. See LeChuck talking to a monkey.

Look around and pick up the oyster bait coupon from the ground at left. See sealed Vacaylian display altar at left by the cliff's edge. They look like the ones from Flotsam Island.

Talk to LeChuck completely. Guybrush tries to show him the ancient tool. He wants to figure it out on his own. He wants a hint.

Ask what he is carrying. LeChuck shows a broken seahorse claw thing similar to ancient tool but no round end. Go to the bait shop and use the oyster bait coupon on Anemone.

Get oyster. In inventory combine oyster and hook to get pearl. Give the fish eggs coupon to Anemone. Get fish eggs. Go back to Spoon Isle and then to LeChuck.

Give him the pearl. Coach LeChuck:. LeChuck wants to find out how to solve the puzzle. Tell LeChuck: use Now, use the ancient tool with the other clamshell lock.

See the altar by the cliff edge open. Try to take the turtle. Take the prying tool left of the turtle.

Use the prying tool on the turtle. Swallow your pride and give the prying tool to LeChuck. LeChuck pries the turtle off. One of McGillicutty's poxed men sees LeChuck with the artifact.

Watch Guybrush end up at the bottom of the cliff with the turtle stand. Look at the turtle stand and see the turtle shape.

Pick up the prying tool. Go right and meet LeChuck running to help. He gives the turtle artifact. Cranky fish artifact:.

Look around inside De Cava's shack. Check the books, submarine scribbles on the floor, Voodoo lady picture, cot and hanging cans.

Check the chart on the wall - the path of the mouth. Check the manatee on the wall twice. Nothing happens. Place the locket on the hole.

Click on the manatee again and it opens the mouth. Get a blank paper. In inventory, examine mode the blank paper. Combine the Eye of the Manatee magnifying lens and the fish eye taken from the statue below the Royal Chambers to get Fish Eye of the Manatee.

Ask Tetra for a book and then for Fish Jokes. The offended Tetra gives the book. Examine mode the book to get a worm bait coupon. Give the special worm coupon to Anemone.

Get glowy bait. Go back to Spoon Isle. Go east right to the fishing well. In inventory combine the hook and the glowy bait. After some masterful fishing get the fish artifact.

Go back to jungle entrance and ride the raft to Spinner Cay. Captain McGillicutty's blockade:. Spinner Cay is bombarded with cannon fire by McGillicutty's ships.

They have formed a blockade. Van Winslow leaves in the Screaming Narwhal to evade the blockade. Go to Elaine in front of the library and take the fallen statue off Sea Bunny.

Elaine's plan is for Guybrush and Elaine's ship to surround the blockade. Guybrush is to fire the cannon at Spoon Isle as a distraction.

LeChuck is to confront McGillicutty and sink his ship. Guybrush wants to be the one to do so. Go to the Royal Chamber and click on the hot tub control in front of the royal throne.

No one saw it. Go east right and north top. See LeChuck fighting with poxed sailors. They want the turtle artifact thinking that LeChuck still has it.

Go left and see the Vacaylian BBQ. Place the bucket o'coals in the opening. Place the hot tub control on the insert at center of the BBQ.

Turn the hot tub control to make a hot BBQ. Place the pyrite parrot on the bowl on top. Guybrush picks up the bowl of melted pyrite. Go west left , north top and west left.

Be at cliff edge. Use the bowl of melted pyrite on cliff's edge. Guybrush pours it down to the fallen turtle altar.

If the pyrite solidifies, go back to the BBQ and melt it again. Go south down , south down , south down and west left to the altar.

Take the pyrite turtle artifact from the broken merfolk display. Go back to LeChuck. Go east right , north top , north top , east right and east right.

Use the pyrite turtle artifact with LeChuck. The poxed pirates beat LeChuck and ran off with the fake artifact. Guybrush talks to LeChuck about Elaine's plan.

Choose any response. Guybrush will say what he wants anyways. Go to the raft and see LeChuck man the cannon. Confront McGillicutty:.

Guybrush goes in between the ships manned by Meerkel and Killick. The pirates are distracted by Elaine. Sail in between the 2 ships to the Screaming Narwhal.

Click on McGillicutty's ship at top of the map. See McGillicutty threatens the Merqueen-king. McGillicutty has the fake artifact. Talk to McGillicutty.

Insult McGillicutty. He breaks the mast with a cannon shot. See the 2 pirates, Meerkel and Killick look for where they buried the artifact.

Remember the rubber palm tree. Having acquired the components of the Cutlass of Kaflu, Guybrush races to the Rock of Gelato to save his wife from LeChuck; however, he fails to properly create the sword.

When Guybrush stabs LeChuck, the flawed cutlass transforms LeChuck into a human, and infects Guybrush's hand with the "Pox of LeChuck", which gives the hand a mind of its own.

An explosion on the ship hurls Guybrush into the ocean, and he later washes up on Flotsam Island. There, Guybrush encounters the Voodoo Lady, who explains that the pox will ravage the Caribbean, unless it is absorbed by a voodoo sea sponge called " La Esponja Grande " The Big Sponge.

Guybrush is advised to seek Coronado DeCava, a conquistador who is on an expedition to find La Esponja Grande ; however, to leave the island, Guybrush must neutralize a machine that is drawing the winds inward, and thereby preventing ships from leaving.

It is revealed that the Marquis de Singe is using the machine to bring pirates to the island for his medical experiments.

De Singe becomes obsessed with Guybrush's hand, as he believes it to be key to eternal life. Guybrush reverts the wind patterns to normal— unwittingly causing the pox to spread across the sea —and departs in his newly acquired ship, the Screaming Narwhal.

De Singe hires a pirate hunter by the name of Morgan LeFlay to capture Guybrush; en route to the Jerkbait Islands, she boards the Screaming Narwhal and cuts off Guybrush's pox-infected hand in a duel.

Afterwards, she returns it to de Singe. On the Jerkbait Islands, Guybrush finds Elaine safe, and learns that the now-human LeChuck is trying to make up for the evil deeds of his past.

The three help to defend the resident merfolk city from pox-infected pirates; in return, the merfolk summon sea creatures to assist Guybrush in locating La Esponja Grande.

Elaine stays behind to monitor LeChuck's actions. As Guybrush follows the creatures on the Screaming Narwhal , Morgan again boards the ship; de Singe had informed her that Guybrush's entire body was needed.

Distracted by their duel, neither can react in time when the Screaming Narwhal is swallowed whole by a giant manatee.

Inside the manatee, Guybrush and LeFlay discover the crazed DeCava and his crew; Guybrush heals the manatee's injuries, and escapes with DeCava to the location of La Esponja Grande which turns out to be much smaller than advertised.

As Morgan reluctantly delivers Guybrush to de Singe, Guybrush is seized by the townspeople and put on trial for multiple crimes - chief among them having released the pox across the Gulf of Melange.

LeChuck exonerates Guybrush by implicating himself in the creation of the pox, and produces evidence that all previous confrontations between Guybrush and LeChuck had been orchestrated by the Voodoo Lady; the two are imprisoned, and Guybrush is released.

At the wind machine, de Singe traps Guybrush and Elaine, and believes that his experiments with Guybrush's hand are on the verge of granting him immortality.

However, de Singe falls into the wind machine and is disintegrated; Guybrush then uses La Esponja Grande to absorb the pox. LeChuck arrives to free the two, but as Guybrush thanks him, LeChuck impales him on the Cutlass of Kaflu, and uses La Esponja Grande to transfer the pox's potency to himself.

Now deceased, Guybrush finds his spiritual self at the Crossroads : the place where the living and dead realms meet. With the assistance of Morgan's spirit, he finds a spell that embodies courage, anchor, direction and sacrifice, and returns to the land of the living as a ghost.

However, LeChuck absorbs the massive amount of energy generated by a dimensional rift Guybrush opens; the pox was engineered by LeChuck to achieve this goal.

Elaine, in an apparent act of betrayal, becomes LeChuck's demon bride. LeChuck attacks Guybrush, who lures the demon pirate into the rift.

There, LeChuck is simultaneously stabbed by Elaine and Morgan, which destroys his physical and spiritual forms. Stranded alone at the crossroads, Guybrush realizes that he has one more item that meets the spell's criteria for his return: Elaine's wedding ring.

He uses it to restore himself to life and return to his wife. The spirit of Morgan delivers a jar containing the essence of LeChuck to the Voodoo Lady, in exchange for her return to the land of the living.

Developed by Telltale Games , under license from LucasArts , [42] Tales of Monkey Island marked a first collaboration between the two companies.

Following that event, LucasArts appeared to have abandoned the adventure game genre. This included the then-new president of LucasArts, Darrell Rodriguez, who helped push for adventure game development within his company.

Following hints by Telltale Games that they would soon announce a major new series, [48] Tales of Monkey Island was unveiled at the June Electronic Entertainment Expo.

Its roughly 50 person development team was headed by Dave Grossman, [49] who co-designed the first two Monkey Island games.

While Gilbert and Grossman were engaged in the development of Tales of Monkey Island , the third co-designer of the original two games, Tim Schafer , was not associated with the project.

Having not been satisfied with Elaine's appearance on the cover of The Secret of Monkey Island , Purcell was keen to have another attempt to portray the character in his artwork.

The final artwork, showing Guybrush and Elaine brandishing cutlasses on a ship emerging from fog, was favored as Purcell felt it was appropriately eerie.

Grossman said that the game's simultaneous release on Windows and WiiWare was due to Telltale's business model; the company alternates its game releases between WiiWare and Xbox Live Arcade , as they want to "give the Wii a little love as well".

As a bonus, players were offered the chance to download the first episode for free until July 22, Telltale Games had gone into bankruptcy proceedings and closed down in , and as a result, several of its games including Tales were pulled from digital storefronts, believed to be due to assets from Telltale being sold off to recover debt.

As with Telltale's other products, Tales of Monkey Island was developed and released in five episodic segments; Grossman explained that Telltale prefers to tell stories this way, rather than as continuous narratives that are too long for people to play comfortably.

Its story would have followed Guybrush's actions in the time between Escape from Monkey Island and Tales of Monkey Island ; the beginning of Tales of Monkey Island would have marked its conclusion.

Stemmle likened the game's episodic development to a relay race, and the development of a full game, such as Escape from Monkey Island , to a "marathon".

While four of these were created, size constraints resulted in only two being included in the final game. By the game's third episode, Telltale became unsatisfied with this system, and began diversifying facial features, and providing supporting characters with unique silhouettes and animations.

During development, the necessity of this position was highlighted by a ship battle scene in "Launch of the Screaming Narwhal ", which was initially static and unexciting.

This was remedied by changing the time of day from dusk to night, adding rain and other weather effects, and using camera movement to simulate rough waters.

Regarding the puzzle design in Tales of Monkey Island , Stemmle said that he and his fellow designers—when they were younger—believed that they needed to "stump the player"; however, Stemmle now considers it "a lot better to make the players feel smart".

Therefore, the designers included a hint system to prevent players from becoming stuck. As the direct control in that game had been designed for an Xbox controller, the developers reworked the idea into a "click-and-drag" mouse system for Tales of Monkey Island.

Telltale believed that this control method made for a less passive and more engaging player experience, and provided more freedom for cinematic camera work than was possible with point-and-click.

Aside from providing the Monkey Island license to Telltale, LucasArts' role in the game's development involved collaboration and approval of the game's script, character concept art and puzzle design.

As the remake of The Secret of Monkey Island had begun development before Tales of Monkey Island , LucasArts shared their art style guide with Telltale, so that the two products' art direction would be similar.

LucasArts largely based their vision for Guybrush's new visuals in Tales of Monkey Island on how the character appeared in The Curse of Monkey Island , integrating various aspects from LeChuck's Revenge that commonly resonated through fan art, such as the character's blue coat and beard, in addition to using their own stylized art direction.

In each episode's production, music was among the last elements to be finalized, as it could not be finished until all cutscenes were properly timed.

Dominic Armato , the voice actor of Guybrush from The Curse of Monkey Island onward, reprises his role as that character.

LucasArts encouraged Telltale to retain as much of the original cast as possible—particularly Armato, who was described by LucasArts' David Collins as "the ultimate Monkey Island fanboy".

Armato voiced the character in both Tales of Monkey Island and the special edition of The Secret of Monkey Island ; in the former game, he attempted to make Guybrush sound more mature and experienced than his younger incarnation in the latter.

Boen returned to voice the demon LeChuck at the end of the fourth episode, and stayed on for the game's fifth and final chapter.

The series' artwork was produced by Martin Koehler. Presented as a cartoon version of Tales of Monkey Island , the shorts speculated on the game's story and content, and depicted hypothetical events for the upcoming chapters.

The first episode debuted on July 5, , two days before the release of "Launch of the Screaming Narwhal ".

A week after the release of the first episode, Telltale held a contest called "Game Designer for a Day", which gave fans the opportunity to submit and vote for a line of dialog to be used as an accusation against Guybrush.

Telltale produced Tales of Monkey Island merchandise, which they sold from their online store. These included a poster print of Steve Purcell's cover artwork for the game, [85] and a set of promotional badges; the latter had previously been available at conventions, such as E3.

Customers who had already purchased all five episodes were instead eligible for a free episode from one of Telltale's other series. Tales of Monkey Island was a commercial success, and it exceeded Telltale's sales projections.

While no figures for the game have been released, [89] the game was the company's most successful project, [90] until it was outstripped by Back to the Future: The Game , which was released a year and a half later.

This was attributed to the strong narrative between episodes, in contrast to Telltale's previous work. Critics believed that the first chapter, "Launch of the Screaming Narwhal ", was a respectable start to the game.

Response to "The Siege of Spinner Cay" was similar to that of the preceding episode. Critics were divided over the quality of the chapter's puzzles: Destructoid reviewer Brad Nicholson criticized their design as "tight and constricted", [] and Dickens felt that they varied wildly in quality.

Critics considered "Lair of the Leviathan" to be stronger than the previous chapters; on the review aggregator sites GameRankings and Metacritic , its Windows version holds the highest rating out of all Tales of Monkey Island episodes.

Reviewers were more ambivalent toward the fourth episode, "The Trial and Execution of Guybrush Threepwood". Reception of its puzzles was mixed; Ghiggino described many as "frustrating for the wrong reasons", [] and Dickens, while praising several as "challenging and creative", believed that there were "definite misfires".

The final episode, "Rise of the Pirate God", was thought by critics to be a fitting end to the series. Tales of Monkey Island received awards and award nominations from video game industry publications.

From Wikipedia, the free encyclopedia. Telltale Games. Archived from the original on Retrieved Guybrush Ulysses Marley-Threepwood?

Nintendo Life. Nintendo of America. The Telltale Interloper. See you at MacWorld! Telltale Inc. Adventure Gamers.

November Inhaltlich und spielerisch hat sich an den fünf Episoden sonst nichts getan. Abbrechen Ja. Beste Spielothek in Neudegg finden solltet ihr euch mit dem Kauf lieber nicht allzu viel Zeit lassen, denn die Aktion läuft nur noch bis zum Eurojackpot 13.01.17. Wir haben die Lokalisation mal genauer unter die Lupe genommen …. EUR 2,99 Versand. Gelungene deutsche Synchronisation Ja, sie kann. Die sind dann zwar leider nur auf Englisch, dürften aber dennoch gut bei interessierten Fans ankommen. Wir Deutschen sind synchronverwöhnt. Die Rätsel könnten an manchen Stellen knackiger sein, aufgrund des Umfangs von fünf Episoden ist man dann aber dennoch eine ganze Weile beschäftigt. Tales of Monkey Island ist ein 3D-Point-and-Click-Abenteuer und setzt die Geschehnisse der beliebten Spielreihe um Guybrush Threepwood fort. Lade die neueste Version von Tales of Monkey Island Episode 1 für Windows herunter.. Die Abenteuer von Guybrush beginnen hier. Guybrush Threepwood. Tales of Monkey Island (deutsch) - Review. Voodoo-Malzbier hat es in sich. Alles beginnt damit, dass LeChuck mal wieder Elaine in seinen. Das Episoden-Adventure Tales of Monkey Island feiert sein Comeback bei Steam und rallyedeligne.be ⚡ Tales of Monkey Island Complete Pack - Deutsch - PC & MAC - STEAM Key Code ⚡. EUR 9, Derweil ist Elaine mitten in den Konflikt zwischen den Meerjungfrauenbewohnern der Jerkbait Islands und den von Pocken infizierten Piraten geraten. Tales of Monkey Island PC. Nachdem Guybrush nun einen Enterhaken statt der verlorenen Hand einsetzt, segelt er zu den Jerkbait Islands, wo er wieder auf Elaine samt dem wiedergeborenen LeChuck trifft. Als Publisher für dieses Comeback dient übrigens Athlon Games. Der Satz ist auch genauso Caribic Sun worden, wirkt aber im Englischen einfach besser. Die Insel ist also eine Falle für alle, da ein Entkommen per Schiff unmöglich ist. Keine Angabe. Und ein passendes Ablenkungsmanöver sollte man auch im Ärmel haben, wenn es Was Haltet Ihr Davon geht, anderen wackeren Piraten Gegenstände unter der Nase wegzustehlen. Wo ist also der Haken? Computerspiele der Monkey-Island-Reihe.

Tales Of Monkey Island Deutsch Meinungen zu Tales of Monkey Island Episode 1

Allerdings solltet ihr euch mit dem Kauf lieber nicht allzu viel Zeit lassen, denn die Aktion läuft nur noch bis zum 9. Telltale Tool. Computerspiele der Monkey-Island-Reihe. Die Kamera zeigt dabei das Geschehen aus einer variablen Horse Games Free verlässt der Spieler innerhalb eines Raumes das Sichtfeld, schaltet die Kamera auf eine neue, bessere Position um. Nur für registrierte User. Später folgten Gesamtfassungen und Veröffentlichungen auf Datenträgern.

5 comments

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